

If you’re new to Devil May Cry 4, or to the series as a whole, you may have caught wind of this game’s less-than-stellar reputation in the last seven years since its release. I ended up settling on the term “refurbished” rather than “remastered.” Special Edition charts a middle path, not offering many visual frills to take advantage of the PlayStation 4 and Xbox One hardware, but adding new playable characters, extra modes and a few new costumes. Some games adopting the remastered moniker have improved textures, improved lightning, run at higher frame rates, while others up the resolution and simply include all the available DLC. I am actually not sure that “remaster” is the proper terminology for Devil May Cry 4: Special Edition, though the word already lacks proper definition. Playing through the games sequentially might leave any new fan scratching their head in confusion across every major revamp, forcing Capcom into a defensive stance with Devil May Cry 4: Special Edition, an HD remaster that was made before the reboot and is releasing after the remaster of said reboot.

Then it stumbled as many times as it succeeded, occasionally trying to reinvent itself and causing a schism between fans over what properly defines the series. With the first game fourteen years ago, it essentially launched the genre of character action games into the public consciousness through its stylish combat and unforgiving difficulty.
